Coming Soon · Solana dApp Store

CLIMB.
ASCEND.

An idle RPG forged on the Solana blockchain. Climb a tower without a ceiling, master four active combat skills, and push further than any warrior before you.

200+
Tower Floors
4
Active Skills
18
Achievements
6
Pets
Sol Ascension Divine Warrior
Floor 200: The Immortal Wall Holy Divine Set: Legendary Tier War Cry · Midas Touch · Heavenly Strike · Shadow Clone Prestige Ascension: Reset. Compound. Transcend. On-Chain Shop: Powered by Solana Seed Vault Built exclusively for Solana Seeker Floor 200: The Immortal Wall Holy Divine Set: Legendary Tier War Cry · Midas Touch · Heavenly Strike · Shadow Clone Prestige Ascension: Reset. Compound. Transcend. On-Chain Shop: Powered by Solana Seed Vault Built exclusively for Solana Seeker
The Realm Above

A Tower Without a Ceiling

The tower has stood since before memory. No one built it. No one guards it. It simply exists, growing harder with every floor you claim. Warriors from across the realm have entered. Most stop. A few ascend. The ones who keep going discover something the others never will.

Idle Combat, Active Strategy

Your warrior fights automatically but how far they go depends on the skills you deploy, the equipment you equip, and the upgrades you invest in between floors.

Ascension Compounds Power

Each prestige run resets your floor count but keeps your ascension multiplier. The second climb is faster. The fifth is overwhelming. The tenth is unstoppable.

On-Chain, Always

Purchases go through your Solana Seed Vault, hardware-secured, non-custodial. You sign every transaction. The game never holds your assets.

Character Progression

The Path of Ascension

Hero Stage 1 Hero Stage 2 Hero Stage 3 Hero Stage 4 Hero Divine
Floor 1

The Ascendant Awakens

Your warrior steps into the tower with nothing but raw resolve. Tap to strike. Earn gold. Upgrade damage, health, and speed, then push deeper before the enemies scale past you.

Floor 25

First Skills Unlock

War Cry erupts at Floor 10. Midas Touch follows at Floor 20. The mana orb awakens, a resource that drains on use and fills with time. Active skill timing begins to matter.

Floor 75

Heavenly Strike & Shadow Clone

Heavenly Strike unlocks at Floor 35, calling down a divine burst that shreds elite enemies. Shadow Clone arrives at Floor 100, your mirror fights beside you, doubling every hit.

Floor 150

The Tower Remembers

Each ascension resets your floor count but your multiplier compounds permanently. Third-run warriors who've ascended twice feel it, enemies that once stalled them dissolve in seconds.

Floor 200

Transcendence

The tower's deepest floors reveal themselves only to warriors who have truly ascended. Equip the best gear, push your limits, and see what the tower has been hiding all along.

Combat System

Four Skills. One Tower.

Sol Ascension is an idle RPG but idle doesn't mean passive. Each active skill changes how your run plays out. Timing your mana orb is what separates a good run from a great one.

War Cry

War Cry

Unleash a battle shout that surges your attack damage for a short window. Best used before elite enemy waves and boss floors to maximize burst damage before the window closes.

Unlocks Floor 10 High Mana Cost
Midas Touch

Midas Touch

Turn your kills into gold. Enemies defeated while Midas Touch is active drop significantly more gold, compressing upgrade time on long runs. Pairs well with high-speed builds.

Unlocks Floor 20 Medium Mana Cost
Heavenly Strike

Heavenly Strike

A divine bolt from above that deals a single massive damage hit to the current enemy. Effective against armored elites and boss-type enemies that resist sustained DPS builds.

Unlocks Floor 35 High Mana Cost Long Cooldown
Shadow Clone

Shadow Clone

Summons a mirror of your warrior to fight alongside you. The clone inherits your current attack power, effectively doubling your DPS output for the duration. The most powerful skill at peak ascension.

Unlocks Floor 100 Very High Mana Cost Very Long Cooldown
Floor 200 Guardian

THE
IMMORTAL WALL

The Immortal Wall

It does not move. It does not speak. It simply exists at Floor 200 as an absolute threshold, a barrier that has turned back every warrior who arrived without the right preparation. The Immortal Wall is not a boss to defeat with levels or time. It is a gate. And the Holy Divine Set is the only key.

⚠   ONLY THE HOLY DIVINE SET CAN BREAK THROUGH
Core Gameplay

Built to Ascend

Every system in Sol Ascension is designed around a single truth: the run you're on right now is never your last.

Idle Combat

Your warrior fights continuously. No input required. Progress happens whether you're watching or not. Return to find gold waiting, floors cleared, and upgrades ready to spend.

Prestige Ascension

Ascending resets your floor count but grants a permanent power multiplier. Every ascension makes the next run faster, deeper, and stronger. There is no final ascension.

Equipment Sets

Five equipment tiers from Common through to Holy Divine. The first four tiers are completely free. The Holy Divine Set is the pinnacle tier for dedicated players.

Mana Orb System

A mana orb fills slowly over time and depletes when you use active skills. Managing when to spend mana versus when to let it rebuild is the hidden depth of Sol Ascension's combat.

18 Achievements

18 mastery badges covering kills, floors, boss defeats, gear, pets, vaults, critical hits, ascension count, leaderboard rank, and the Holy Divine Set. Progress bars on every trackable badge.

On-Chain Shop

Sol Ascension is free to play. For dedicated players, the on-chain shop offers the Holy Divine Set, with every transaction secured through your Solana Seed Vault.

Legendary Equipment

The Holy Divine Set

Five tiers of equipment stand between you and the top of the tower. The Holy Divine Set is the pinnacle, forged for warriors who have already ascended beyond what the tower expected of them.

Holy Divine Set
Common
Entry level. Mild stat boost. Free to start.
Free
Uncommon
Noticeable upgrade. Early floors feel easier.
Free
Rare
Significant edge past Floor 100.
Free
Mythical
Built for deep runs. Approaches Floor 200.
Free
Holy Divine
Breaks the Immortal Wall. Transcendence awaits.
0.05 SOL
+300%
Attack Power
0.05 SOL
On-Chain Price
Floor Cap Removed
Companions

The Pet System

Every pet in Sol Ascension is a face from the Solana ecosystem. Each one brings a unique passive ability that changes how you approach the climb. You can only equip one pet at a time, so choosing wisely is the difference between stalling and ascending.

BONK
BONK

Boosts all damage output. Bonk is the crowd favourite for pure floor progression. More damage means fewer stalls on elite floors.

+ All Damage
Pudgy
PUDGY

Amplifies critical hit damage. Best equipped when your gear already leans toward high crit chance, turning every critical hit into a devastating burst.

+ Crit Damage
Fox
FOXY

Increases gold dropped from every enemy. Foxy accelerates your upgrade curve. Faster gold means faster power scaling between floors.

+ Gold Drop
Clay
CLAY

Increases your overall Luck stat, which raises crit chance, improves fairy spawn rates, and increases your odds of encountering the Vault Guardian for bonus rewards.

+ Luck
Monke
MONKE

Adds combo hits to each attack, landing multiple strikes per tap. MONKE rewards aggressive tap-heavy playstyles with significantly higher DPS.

+ Combo Hits
JUP
JUP

Reduces the number of stages required to clear each floor. JUP is the efficiency pet. Ideal for ascension runs where speed of progression matters most.

- Stages Per Floor

Sol Ascension is an independent game. Pet characters are inspired by Solana ecosystem projects and are not official collaborations or endorsements.

Mastery System

18 Achievements

Every major milestone has a badge. Progress bars show how close you are. The MASTERED tab keeps them visible long after you've earned them.

First Blood

Land your first kill in the tower.

Climber

Reach Floor 10 on any run.

Rich

Accumulate 1,000,000 gold across your runs.

Hatched

Hatch your first pet companion.

Vault

Open 5 treasure vaults.

Armored

Equip a Rare or higher rarity gear piece.

Boss Hunter

Defeat 10 bosses across all your runs.

Thousand

Reach 1,000 total kills in the tower.

Hoarder

Fill all three gear slots: weapon, armor, and accessory.

Crit King

Land 1,000 critical hits across all your runs.

Ascended

Prestige ascend 10 times.

Descent

Reach Floor 200. Only the most dedicated climbers make it this far.

Boss Slayer

Defeat 100 bosses. The tower's guardians fear your name.

Legend

Prestige ascend 50 times.

Floor Master

Reach Floor 500. The tower has no ceiling for you.

Champion

Reach the top 100 on the global leaderboard.

Floor King

Reach Floor 1,000. Reserved for those who have transcended.

Divine

Purchase and equip the Holy Divine Set.

Platform

Built for Solana Seeker

Sol Ascension is not a port. It was designed from the ground up for the Solana Seeker, Solana Mobile's second-generation crypto-native Android device. Every transaction runs through the hardware Seed Vault, meaning your wallet is never exposed to the app itself.

Platform
Android · Solana Seeker
Distribution
Solana dApp Store — Coming Soon
Transaction Security
Hardware Seed Vault
Wallet Standard
Mobile Wallet Adapter
Chain
Solana Mainnet
Learn About Seeker Coming Soon to the Solana dApp Store
Solana Seeker Phone
What's Coming

The Roadmap

The tower isn't finished being built.

Now

v0.8: Submitted to Solana dApp Store

✓ Idle Combat ✓ 200+ Floors ✓ 4 Active Skills ✓ Holy Divine Set ✓ On-Chain Shop ✓ 18 Achievements ✓ Prestige Ascension
Next

Season 1: Global Leaderboard & Rankings

Global Floor Leaderboard Ascension Count Rankings Weekly Reset Cycles Season Rewards
Version History

Patch Notes

Every build, every fix, every improvement. Every version tracked.

v0.8 Latest June 2026

Active skills system, mana orb mechanic, expanded achievements, ascension skill reset, and dApp Store submission preparation including privacy policy and terms pages.

New
  • Four active skills: War Cry (Floor 10), Midas Touch (Floor 20), Heavenly Strike (Floor 35), Shadow Clone (Floor 100)
  • Mana orb system, fills passively over time, depletes on skill activation, resets on ascension
  • Achievements expanded from 12 to 18 with progress bars on each badge
  • MASTERED tab replaces UNLOCKED for a cleaner achievement view
  • Privacy Policy page at /privacy and Terms of Use at /terms
  • Toast notification system replaces all browser alert() popups
Changed
  • Skills and mana reset fully on ascension, each run starts fresh
  • Ascension power bonus reduced from +20% to +10% per run for better long-term balance
  • Upgrade cost curve steepens faster, doubles every 4 levels instead of 5
  • LEGENDARY equipment rarity renamed to MYTHICAL for consistency
Fixed
  • Floor 190 and Floor 200 Immortal Wall warning toasts now trigger reliably
  • shopOwned state now persists in save file, purchased items restore immediately on reload
  • Tap coordinate scaling fixed on high-DPI screens using canvas bounding rect
v0.7 Major May 2026

MWA shop transactions fixed end-to-end. Domain migration to sol-ascension.com. Service worker for offline caching. Fairy event system added.

New
  • On-chain equipment shop powered by Mobile Wallet Adapter, purchase sets directly with SOL
  • sol-ascension.com domain live via Cloudflare registrar + Vercel hosting
  • Service worker (sw.js) for offline asset caching with visual progress reporting
  • TWA APK signed and submitted to Solana dApp Store
  • Fairy event system, random bonus gold drops during combat
Fixed
  • MWA signAndSendTransactions parameter corrected to payloads array (not transactions)
  • Transaction encoding fixed to standard base64 with padding (was incorrectly base64url)
  • Wallet icon path changed to relative URI, required by dApp Store submission rules
v0.6 Patch April 2026

Core gameplay loop complete. Prestige ascension, equipment sets, cloud save via Upstash Redis, and global leaderboard at launch.

New
  • Prestige ascension system with permanent power multipliers that compound across runs
  • Five-tier equipment set shop, Common, Uncommon, Rare, Mythical, Holy Divine
  • Global leaderboard, floor and ascension count rankings via cloud backend
  • Cloud save synced to Solana wallet address via Upstash Redis
  • 12 achievement badges at launch with unlock conditions
  • Boss encounters every 10 floors with scaling HP and damage
Community

Join the Climb

Follow for patch notes, floor records, and behind-the-scenes dev updates.

Follow on X

Patch notes, floor records, and community highlights posted regularly.

@AscendForge Follow →

Discord

If there's enough interest from the community, a Discord server may be created for strategy talk, floor records, and patch discussions.

Not available yet Watch this space
Your Journey Awaits

Ascension Begins Now

The tower has stood longer than memory. Every floor climbed is a floor no one thought you could reach. That changes with you.